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Fernand fire emblem
Fernand fire emblem











fernand fire emblem

Unfortunately, his paltry 5 defense won't do him much good against enemy mercenaries and archers, which are fairly common in Act 3. Finally, while 9 luck isn't amazing by any means, it is notably better than fellow mercenaries Kamui and Saber, and even the pre-promoted Deen, making him great at baiting certain dangerous threats. His 12 base speed helps him avoid doubles from the aforementioned witches, as well as certain other foes, along with helping double slower ones that other units may struggle with, though his damage output isn't spectacular. He has the highest resistance of any physical unit up to this point, and he can take great advantage of it against the many arcanists and witches encountered in the next few maps. Jesse's bases are also somewhat usable despite his base level.

fernand fire emblem

His main drawback growths-wise is his 35% attack growth, which, while not terrible, hinders his raw damage when compared to Deen, Kamui or Atlas. His speed growth is also a notable strong point, as he'll reliably outspeed the majority of foes, even ones that Deen or Saber may struggle with. In particular, his high luck and skill growths make him a fantastic user of the Zweihänder for fighting Jedah and other bosses in lategame, as he can deal significant damage via Tigerstance and his high crit with a much lower chance of being crit in retaliation than his competition. However, even with all that against him, Jesse manages to be a decently viable unit thanks to his fantastic class and solid growths. The other mercenaries offer advantages that Jesse simply doesn't have. At this point, Saber and/or Kamui are most likely promoted, and Deen can join shortly after with significantly better bases, on top of being promoted by default. Jesse doesn't leave a great first impression. **Possible to loop back to Villager after Dread Fighter and Yasha. He is, overall, one of the strongest units available to Celica.įire Emblem Echoes: Shadows of Valentia Base Stats Starting Class His starting level and stats should only be a little behind your current party, so giving him a sword and catching him up is perfectly feasible without any grinding.

fernand fire emblem

While Jesse's growths are very high, they are not quite as explosively high as Est's (Jesse having 190% total growth, and Est having 250% total in a game where the average is roughly 150%), but they are high enough where he will outshine characters of the same class. However, unlike Est, Jesse actually starts with better stats for his level than other characters of the same class. Jesse can be considered a quasi Est Archetype, in that he joins a ways into the game and comes to you below your average party level. Deen is best described as fragile and aggressive. An optional, Pre-Promoted Myrmidon, Deen, is also available to recruit. Saber is the durable, defensive Mercenary, Kamui is the all-rounder Mercenary with even stats, and Jesse is the late recruit with the best base stats and growths making him the most dangerous. When considering the three Mercenary units that Celica can obtain, they can generally be simplified into 3 types. In Celica's route, she gains access to three Mercenary units: Jesse, Saber, and Kamui. In-Game Fire Emblem Gaiden Base Stats Starting Class Being very flirtatious and often smooth talking women in Celica's army, and even Celica herself, he is also quite a dreamer as shown in his supports with Saber. Jesse is a individual who enjoys life without restrictions, leading to his ambition of creating a kingdom that could not be tied down by anyone. He became known as the "Desert Mercenary King". When Celica's party frees him he then joins their team.Īfter the war, Jesse made his own nation in Grieth's land, joined by Saber and Kamui. Later on, Jesse attempted to save Est from Grieth, but was captured and imprisoned at the Desert Stronghold. Realizing her plight, he rescued her and then accompanied her during her travels for a distance, parting at Zofia Harbour. Most of their vassals hoped Jesse would succeed his father, but Jesse decided instead to abandon his family name and run away for the sake of his sickly brother's future.Īt some point in time, Jesse encountered Silque being kidnapped by bandits. There were high expectations for him due to his skill with the sword, but trouble arose with the birth of his younger half-brother, as Jesse himself was born to a low-ranking concubine rather than a proper wife. Jesse's father was a high-ranking Zofian nobleman, and he was in fact friends with Clive and other nobles around his age.

#FERNAND FIRE EMBLEM FREE#

7 Choose Your Legends Placement HistoryĪ free spirit who hates the strict rules of the household where he was constantly told what to do and not do.3.2 Fire Emblem Echoes: Shadows of Valentia.













Fernand fire emblem